14000MHz vs 8000MHz; 80GB/s more memory bandwidth? The GTX 1660 SUPER is currently aimed at the RX 590 which can now be found below $200 with a single game bundle although most overclocked models are priced higher. Stay tuned! It can only manage to keep one out of our ten test games at 90 FPS and the other nine require using reprojection to even maintain a locked 45 FPS whereas the SUPER can keep 5 games above 90 FPS without resorting to synthesizing frames. We picked the Medium Preset. There is a lot less detail playing on low, and textures pop into view rather suddenly. As the temperatures rise past a predetermined threshold, the fans automatically restart. Here is the frametime plot for Hellblade: Senua’s Sacrifice on its highest settings at 100%. The Rift S and the original Vive are about as demanding on a video card. Close. Currency. Radeon RX 590. We are covering this separately in a news post about the new 441.08 drivers. Shop prices will determine which 1660 series card represents the best value over time but at today's prices the 1660 Super effectively undercuts the 1660 Ti by $50 USD thus challenging the RX 590 in terms of overall value at 1080p. The cheapest RX 570 per PCPP is $150, and a 1650 Super is only $10 more. We would like to make it crystal clear that a drop to 45Hz down from 90Hz is very noticeable and any irregularities in framerate delivery are magnified. In nine out of ten games, the RX 590 trails well behind its main rival in VR, the GTX 1660 SUPER. Open the chart in a separate window or tab for best viewing. As the sole survivor of a crash landing, the player ventures into the depths of a visually impressive alien underwater world. 2.09 TFLOPS higher floating-point performance? If I have to pick here, then I would certainly choose the newer GTX 1660 SUPER because it offers GTX 1660 Ti level of performance at a much lesser price, and has similar power consumption. Casting fireballs from ones fingertips and feeling the thunk of arrows into one’s shield is a great experience unique to Skyrim VR. Which of ⦠[Feb '19 GPUPro] and I would never recommend an Index or a Vive Pro for a GTX 1660 Ti or Super. There is no way outside of the virtual reality experience to convey the incredible sense of immersion that comes from playing Project CARS 2 in VR using a wheel and pedals. Subnautica is a very demanding game even at the lowest settings. Multi pools. 1530MHz vs 1469MHz; 36.14 GPixel/s higher pixel rate? Intro The GeForce RTX 2060 has a GPU core speed of 1365 MHz, and the 6144 MB of GDDR6 memory runs at 1750 MHz through a 192-bit bus. The GTX 1660 Super has a launch price of just $230 USD with comparable performance to the $280 USD 1660 Ti. Like the GTX 1060, the GTX 1660, the GTX 1660 Super, and the 1660 Ti each have 6GB of vRAM. AMD Radeon RX 580 vs Nvidia Geforce GTX 1660 Super. The RX 590 Fatboy ended up at 120FPS AVG, pushing closer to the 1660 Ti than the 1660 in this title. MSI Gaming GeForce GTX 1660 Ti 192-bit HDMI/DP 6GB GDRR6 HDCP Support DirectX 12 Dual Fan VR Ready OC Graphics Card (GTX 1660 TI Gaming X 6G) $489.99 Get the deal The player takes the role of a Traveller, in an uncharted universe by starting on a random planet with a damaged spacecraft equipped only with a jetpack-equipped exosuit and a versatile multi-tool that can also be used for defense. They have also improved and added an Ultra Low Latency Mode and even more G-SYNC compatible displays. Although it is considered by some to be a walking simulator, it is also an excellent detective game with great puzzles. You see very similar margins in 1440p. Highest quality sound (stereo) used in all games. The GTX 1660 SUPER is the eighth GeForce GPU based on NVIDIAâs Turing architecture. It loses slightly in one game, but in ARK: Park it is about 10% faster which may be attributed to drivers or perhaps to architectural differences. The 1660 Super has 14 Gbps GDDR6 (versus 12Gbps GDDR6 for the 1660 Ti and 8Gbps GDDR5 for the 1660). Although the RX 590 is sufficient for playing on a less demanding HMD like the Oculus Rift CV-1 or the original Vive, it struggles to give sufficient performance using the Vive Pro. No Man’s Sky is an action-adventure survival single and multiplayer game that emphasizes survival, exploration, fighting, and trading. This reviewer would absolutely not recommend an entry-level card for high-quality VR. The GTX 1660 SUPER is NVIDIA’s very latest mainstream non-RTX Turing card and it will be available globally today starting at $229 and up for factory-overclocked cards. Although FCAT-VR reported a combined total of 50% synthetic (including dropped) frames using both GeForce cards, the RX 590 synthesized or reprojected 55% as it only managed 46.2 unconstrained FPS. A player will probably spend a lot of time piloting his space cruiser while completing a multitude of tasks. 1530MHz vs 1469MHz; 36.24 GPixel/s higher pixel rate? There are five ASUS GTX 1660 SUPER cards, and the card we are testing is in the middle of their stack. 7.12 TFLOPS vs 5.027 TFLOPS; 65.38 GTexels/s higher texture rate ? GigaTexels - higher is better . The GDDR5 ⦠RX 590 vs GTX 1650 Super. Here are the GTX 1660 specifications from NVIDIA’s charts. Radeon RX 590. GeForce GTX 1660 SUPER Radeon RX 590; TDP: 125 watts: vs: 0 watts: Release Date: 29 Oct 2019: vs: UNRELEASED: Raw Performance comparison. The unconstrained framerate of the GTX 1660 SUPER was 100.7 FPS and the GTX 1660 Ti gave 111.7 FPS. (adsbygoogle = window.adsbygoogle || []).push({}); With the release of the GTX 1660 SUPER, NVIDIA has included enhanced tools for image sharpening and scaling in the Control Panel, as well as integrating support for ReShade filters into the GeForce Experience. We played for over 40 hours to complete the main quest in VR with a much higher sense of immersion than playing the pancake game. Although, in our testing, AMD's card didn't perform quite as well as Nvidiaâs new card. Skyrim’s unconstrained framerate of the GTX 1660 SUPER was 94.7 FPS and the GTX 1660 Ti gave 97.0 FPS. When available, we also note dropped frames in FPS and reprojected synthetic frames in percentages. 193 GTexels/s vs 157.1 GTexels/s; ⦠vs. AMD Radeon RX 590. vs. Nvidia Geforce GTX 1660 Super. Included are two synthetic benchmarks, Superposition (given in average and minimum FPS) and VRMark’s Cyan Room (score). AMD Radeon RX 590. AMD Radeon RX 590 vs PNY GeForce GTX 1660 Super Single Fan. GeForce GTX 1660 SUPER. An ‘X’ means the game was not run. We set the settings to “Enhanced” which is just above Low and raised the anisotropic filtering from 2x to 16x. We currently benchmark ten VR games at maxed-out settings using the Vive Pro. With alerts. The following chart summarizes the overall Unconstrained Framerates of our three test games. On the other hand, FCAT-VR reported a combined total of 47% synthetic (including dropped) frames using the RX 590 as it managed to deliver 74.8 unconstrained FPS. Price comparison. There is an emphasis on puzzle solving which get more and more difficult as a player progresses. 49.44 GP/s. The Vanishing of Ethan Carter is built on the Unreal 4 engine and it boasts amazing visuals even on entry-level cards. We also compare the RX 5700 XT, the RTX 2060 SUPER, the RTX 2070 SUPER, the RTX 2080 SUPER and the RTX 2080 Ti on recent drivers using the Vive Pro. TU116 includes support for Concurrent Floating Point and Integer Operations, a Unified Cache Architecture with a larger L1 cache, and Adaptive Shading. Here you can explore, craft equipment and build bases, pilot underwater craft, and solve mysteries while attempting to survive a very hostile environment. While the GTX 1660 Ti uses 6GB of GDDR6, the GTX 1660 uses slower 6GB of GDDR5 memory with a 192-bit memory bus, for a combined memory bandwidth of 192GB/sec which is down considerably from the Ti’s 288.1GB/s and the SUPER’s 336GB/s. The unconstrained framerate of the GTX 1660 SUPER was 90.8 FPS and the GTX 1660 Ti gave 92.9 FPS. Elite Dangerous is a popular space sim built using the COBRA engine. The GTX 1660 SUPER has launched at the same price as the vanilla GTX 1660 which will now see a price drop. The GTX 1660 and the GTX 1660 SUPER each have 1408 CUDA cores, cut down from the GTX 1660 Ti’s 1536. In fact, NVIDIA has announced that the GTX 1650 SUPER will launch on November 22 but has not yet set its pricing. Nvidia Geforce GTX 1660 Super. There were 17 dropped frames but no need for production of synthetic frames reported by FCAT-VR for the GTX 1660 Ti, but the GTX 1660 SUPER synthesized or dropped 3% of the frames. AMD Radeon RX 5600 XT vs Nvidia Geforce GTX 1660 Super. 7.19 TFLOPS vs 5.027 TFLOPS; 67.54 GTexels/s higher texture rate? Memory bandwidth. In No Man’s Sky, the unconstrained framerate of the GTX 1660 SUPER was 57.3 FPS and the GTX 1660 Ti gave 58.1 FPS, making it an acceptable experience on Enhanced settings using reprojection. Texel Rate. 85.68 GP/s. 580's are more expensive than the 1650 super and again is either on the same performance level or loses by 3-10% to the super⦠Next we will check out another very demanding VR game, No Man’s Sky. It may have had to do with an update or it may be a problem with drivers. 6600 million vs ⦠We would recommend adding Steam VR’s Motion Smoothing – or dropping the resolution multiplier – in addition to using reprojection for satisfactory play without tempting VR sickness using entry level cards with a demanding HMD such as the Vive Pro. The player is encouraged to find resources to repair their spacecraft allowing for intra- and inter-planetary travel, and to interact with other players. Not really at max settings. (adsbygoogle = window.adsbygoogle || []).push({}); Since we posted our original review nearly three years ago, we have benchmarked many VR games for our follow-up reviews over the past thirty-three months using the Oculus Rift CV-1 and now we are using a more demanding HMD, the Vive Pro. Skyrim VR is an older game that is not as demanding as many of the newer VR ports so its performance is very good on maxed-out settings using its Creation engine. Despite the XFX Radeon RX 590 retailing for $60 more than the Gigabyte GeForce GTX 1660, the GTX 1660 took it down (to a greater or lesser extent) on most of the tests above, save for a few outliers. Compare all of that to the Radeon RX 590, which makes use of a 12 nm design. We especially want to see how the ASUS DUAL GTX 1660 SUPER EVO OC compares with the last generation Pascal EVGA GTX 1060 SC since NVIDIA claims that the GTX 1660 SUPER is up to 1.5X faster than the GTX 1060. With alerts. Build Help. All of these BIOSes may be accessed by using the ASUS Tweak II utility and further manual overclocking is also available. Here are some gaming benchmarks of these graphics cards in various popular AAA titles at 1080p resolution. Electricity costs. We have also compared FCAT-VR with our own video benchmarks using a camera to capture images directly from our HMDs’ lenses. Comparing the GTX 1650S and the RX 590 shows that the 590 leads by 3% but the 1650S is around 10% cheaper. We measure frametimes and unconstrained performance using the Vive Pro with FCAT VR. Currency. Subnautica’s unconstrained framerate of the GTX 1660 SUPER was 66.8 FPS and the GTX 1660 Ti gave 65.3 FPS, making the game a somewhat acceptable VR experience on Low settings using reprojection. The GeForce GTX 1660s all feature the Turing core which allow them to exceed Pascal performance in games that use more complex shaders. In contrast, the RX 590 only managed 52.1 unconstrained FPS which meant that half of the frames were synthetically generated. If you are ⦠We note that Navi as represented by the RX 5700 XT doesn’t have the same weaknesses that Polaris represented by the RX 590 exhibits in VR. The GTX 1660 SUPER and the GTX 1660 Ti are in approximately the same class when it comes to VR performance and in only one game does the Ti beat the SUPER by about 10%. We benchmark at its highest settings and with TAA. Here are the GTX 1660 SUPER’s specifications featuring 1408 CUDA cores, 88 Texture units, and 48 ROPs. In Fallout 4, the unconstrained framerate of the GTX 1660 SUPER was 57.0 FPS and the GTX 1660 Ti gave 57.7 FPS, making the game an acceptable experience on highest settings using reprojection. 336GB/s vs 256GB/s; 50W lower TDP ? Entry Level VR Wars: the RX 590 vs. the GTX 1660 Super... PowerColor Will Ship the Liquid Devil RX 5700 XT Next Week! We have recently transitioned from VR performance benchmarking using the Oculus Rift CV-1 to the Vive Pro, and from benching Oculus Store games to benchmarking SteamVR and Viveport games. Next up is another demanding VR game, Obduction. Honestly with an average of 71 fps making it 4 percent faster. It beats the GTX 1660 and RX 590 comfortably and is equipped with the faster GDDR6 memory, and that is clocked at a much higher speed. We benchmark at the Very Highest settings and with TAA even though all three of our entry level cards will use reprojected frames. The GTX 1660 SUPER is the eighth GeForce GPU based on NVIDIA’s Turing architecture. Here are the frametimes. This review follows up the evaluation where we compared VR performance of a RTX 2080 Ti versus a RTX 2080 SUPER with a Vive Pro using 10 VR games. Electricity costs. The ASUS DUAL GTX 1660 SUPER EVO OC specifications are as below. EVGA Z370 FTW motherboard (Intel Z370 chipset, latest BIOS, PCIe 3.0/3.1 specification, CrossFire/SLI 8x+8x), supplied by EVGA, T-Force XTREEM 16GB DDR4 (2x8GB, dual channel at 3866MHz), supplied by Team Group, T-FORCE Vulcan 500GB SSD, supplied by Team Group, EVGA Nu Audio stereo PCIe sound card, supplied by EVGA, EVGA DG-77, mid-tower case supplied by EVGA, Adrenalin Software Edition 19.11.2 drivers, Unconstrained framerate results show average frame rates where higher is better; Frametime plots show frametimes where lower is better. Always buy the best video card that you can afford for VR. The GTX 1660 Ti features 1536 CUDA Cores and a minimum GPU Boost clock of 1770 MHz as shown by NVIDIA’s chart below. Basically, GTX 1660 SUPER is just a GTX 1660 with super fast GDDR6 memory with a slight bump in price and makes a better value card compared to its major competitors. Specs. Units. The Vanishing of Ethan Carter is the last of our ten tested games, so let’s look at the summary charts. We even felt a bit of unease playing several games with the RX 590 at our mostly medium and even low settings that we did not experience using the GTX 1660 SUPER. It is equipped with very fast 14Gbps vRAM at 7000MHz on a 192-bit interface. GeForce GTX 1660 SUPER. AMD has clocked the core frequency at 1469 MHz. Please note that these charts only feature frametimes without the interval plots because of an issue with the way FCAT-VR still incorrectly reports synthetic frames as dropped frames using the Vive Pro.